Steve Rabin has been in the game industry for more than a decade and currently works
at Nintendo of America. He has written AI for three published games and was a contributor to
Game Programming Gems 1, 2, 3, and 4. He served as the AI
section editor for Game Programming Gems 2 and was also the founder and chief
editor of AI Game Programming Wisdom 1 and 2. He has spoken on AI
at the Game Developers Conference and holds a degree in Computer Engineering from
the University of Washington. In addition to working full-time, Steve is currently
pursuing a Masters in Computer Science at the University of Washington.
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